You must realize ikea caisson tiroirs roulettes that an "unexploitable pushing range" for 10 BBs and an "unexploitable pushing hand" for 10 BBs are not the same.
Or you can simply choose to play strictly push-fold best way to win roulette at casino for anything 15BBs or less (on your button hands) and play a casino carte france different way for larger stacks.
It shows the largest effective stack size (in big blinds) that should be pushed for each hand shown.
You can get a PDF copy free by registering here.All of the omitted hands are at least 29, which is deeper than you'd be playing push-fold anyway.Free Book: Jonathan Littles new book, strategies for Beating Small Stakes Poker Tournaments will help you with short handed play and other aspects of Poker Tournaments.Please also understand that game-theory-optimal and the dictionary definition of optimal are not the same.This means (for example) you could play push-fold using the table with all the hands except for AA, KK and.Since the heads-up part of a Super Turbo Sit-N-Go usually only lasts a few hands, I believe you should be limping or min-raising your big pairs instead of just shoving all-in, especially the larger the stacks are and against weaker players.Note: I excluded most of the stronger hands from the table at the top of the page in order save space on my "cheat sheet".Because they won't have enough time to realize that when you limp or raise small, it's always with a big pair.There's nothing wrong with that.
84s does not qualify in that case.
(Note: The "game theory optimal" calling range for a particular stack size is tighter than the "game theory optimal" pushing range.
Push Fold Charts, these Push Fold Charts are valuable in poker tournaments, where you are often short stacked and need to either fold or shove your entire stack.
But 84s is part of the 10 BB unexploitable "range which includes 22,A2,K2,Q7,Q2s,J8,J3s,T8,T4s, 97,95s,87,84s,76,74s,64s,53s and 43s.
So you should indeed be shoving 84s for 10BBs or less.An "unexploitable pushing hand" would be a hand that would be profitable to shove even if you showed your opponent your hand before shoving.The good news is that almost no opponent will be calling with the "game theory optimal" range, because against most other opponents, using the "game theory optimal" calling range would be truly sub-optimal (bad).So what are the practical applications of all of this?But I think it's more profitable against most players to.The most profitable strategy against an unsuspecting opponent would be an exploitative strategy - one that deviates from "game theory optimal" push-fold based on how loosely or tightly he's calling your all-ins.The reason is because very few players push all-in that loosely, and even fewer play a strict push-fold game.A "game theory optimal" push-fold range for a certain number of BBs is a range of hands that cannot be exploited by the opponent.Against an opponent that is playing strictly push-fold, the "game theory optimal" calling range would itself be unexploitable.Related Article: Game Theory, Heads-Up Calling Strategy, return from this push-fold article back to Super Turbo Heads-Up Strategy.The only 8x hand that is unexploitable for a 10 BB shove on it's own is 87s.The fact that you're not also shoving the big pairs will mean you're no longer unexploitable.The image at the top of the page is a "game theory optimal" heads-up push-fold table (followed by the same info in list form).
You can choose to make this deviation or just stick with optimal push-fold strategy for your button hands.
And against good players it might be your best option.